TRANSLATED WITH GOOGLE TRANSLATE
3 DL, thank you.

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This hack is the tnbN of Super Metroid.
' No header "Please apply IPS patch ROM Super Metroid.
Management people were tested at 'snes9x-1.43-rerecording-svn146'.
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Difficulty and features

The main search hack is.
Now is made in a different style difficulty higher set there.
Tentatively divided into normal and hard difficulty with things put in the folder;
Or suffered in the final boss battle hard, and it seems (the author was done w)
How to hack an introduction to normal recommended.
I think and are familiar with the hack works hard, even cleared.
Hack name 'exercise' was also, in the meaning of the practice
Maybe as good as the practice before you play a high skill level hack.

Incidentally the difference between normal and hard about the difference between boss strength and attack power.
I think somehow that if normal leads even for beginners.
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Item maximum acquisition rate 100%

E tank 14 pieces
Reserve tank 4 pieces
Missile 230
X~\ 50
Powerbomb 50 pieces

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Essential techniques

-LbNNC
? Quick boost
? Jump squat
Two-stage {Wv

Techniques required to collect the items, VNu

Dash curl
-J[S{[
Grapple slip through
-X-ray standing
-Underwater wall kick (brinstar)
Serial {Wv

Such as is.

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Terrain and non-graphic modifications

-Colonies no become.
-Aerial spin is possible.
? Spring ball and the booster, move while pressing the B button in the morph
Morph remains triggered the booster (shine is not allowed).
And lost his shine spark energy wastage.
? Operation of X-ray scope kept the comfortable.
-Increased speed for doors elevator.
Underwater the same as space jump hours.
And raised the amount of energy recovery.
Smooth |[Y}bv motion.
-Missile GlM[`[W: message will not come.
-Increased a little save point.
-Weapons fire of change.

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Special Thanks Patches

 is the patch I got used from Metroid Construction.

Scrolling Sky Fix (PJBoy Mr)
Zero Mission morph ball (Mr. Crys)

 We have used Japan-made patches below.

Aerial spins (Mr. Shylph)
-Super Metroid Map Save Fix (twinges in of people in Mr.)
RINKA SPEED MOD (pontarou Mr)


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 below reference site.

Super Metroid Documentation
Metroid Construction
-Any tendon
Remodeled Super Metroid wiki
-MET.H
Under that, mediocre


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 Special Thanks

smibes1994 said
pontarou said
Shylph said
And Mr
bbinber said
Gh said

Contributed by    肪Ƃ ܂ B thank you very much.

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Known bugs and specifications

-Please note may be closely to the meridia without the high jump.

-PLM acquisition when the music starts, but Samus can move at that time.
Switch to the next room to go out get sound still flowed between the doors if you move.

And mingle with the original save resume at: suit colors while will resume.
I don't know how to fix so compromise. Sorry.

Not activate by the emulator room operates the blue suit of the meridia, it seems;
Management people who served in the 'snes9x-1.43-rerecording-svn146' behavior is confirmed.

-Is still uncoordinated bug is corrected maps BitFlag value is no orz sorry (--')

Pays attention to strict to bug and would avoid checkmate, but if known glitches than a chance
If you let us know. Will be addressed immediately.

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Feedback, bug reports, etc.

Please let us know at BBS, web clap or email.

Email Fhiryumeto@yahoo.co.jp
HPFhttp://www.geocities.jp/hiryumeto/

by Fei long (hiryu)

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Update history

8/16
Fix publishing, maps, etc.

8/17
Maps and terrain modification. Brinster added to the map room.
8/18
The adjustment of background and foreground. 낱 room left at O[Q[g.
ver.2.1 낱 room near, CRAD room near and would avoid checkmate fix brinster fatal.

Ver2, 2 map item Index fix.

Ver2.3 {c[ room correction.

fix Ver2.4 item index, etc.

Add the mark of passage to Ver2.5 blue suit room gate PLM-high jump.

8/19
Ver2.6 item collection rate fix.
adjustment of Ver2.7 area between the flag.

8/20
Ver2.8 curl dash adjustment.
Ver2.9 flag value 1 modifications.
8/21
ver3.0 would avoid checkmate and one PLM gate and terrain tweaks.
fix ver3.1 item position, ID.
ver3.2 movie room missile position changes.
8/22
fix ver3.3 item PLM adjustments and some position changes, gate between graphics and meridia some map coordinates.
8/24
ver3.4 map gap and PLM related fix, such as terrain and other.
ver3.5 norfair ceiling through the fix.
ver3.6 meridia glass tube fix.
behind enemy ver3.7 ship positions, such as endurance (orz wrote from before I was lost).
8/27
ver3.8 2 etc in mass between Jamali and solid block fix.
9/1
the original flag of the ver3.9 lift to same. Terrain tweaks. Ship color change etc.
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Cheats hints
*: Some spoilers there.

















1 And there nor fair suicide early in the. Enestam is provided at least two of the better.

2-Meridia suicide is just a little bit. Grapple, high jump and cannot proceed to the destination.
You can go high jump from SPO spot near the room.
It is safer was grapple is not required.

3-Plasma gets J[S{[, the X-ray standing, and the grapple slip through.
Into the room and immediately asked J[S{[.
Please note can't get no gravity.

4-{X[g I fall.
Basically the author side,
Morph missile   charge bomb  X~\ or XyCU[  clade  wave  powerbomb  speed booster 
High jump-X|AX|[-ice  t@gD[  barrier  X CXR[v  spring ball 
NR}C[ war, grapple  {c[  gravity  hCS  space jump  plasma beam
Serbia-Ridley-screw-Tzu-liang  mother brain...
Assumes flow said I think people go pretty changing first from the height of the degrees of freedom.
You can pretty much VNu.

5. And it seems many item was found and shot even a little uncomfortable terrain, try shooting.

Even without gravity 6E response is clear.
Not recommended because if the hard boss fight at the end pretty much tighter.

Hit the enemy along the way with 7 and surprising grapple! and to try so you have said may be better.
Hard enemy at the end too....

DLĒAɂ肪Ƃ܂B

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ACeō擾100

E^N14
U[u^N4
~TC@230
X~\50
p[{50

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n`OtBbNȊỎ_

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 Special Thanks Patches

Metroid ConstructiongpĖpb`łB

@EScrolling Sky FixiPJBoyj
  EZero Mission morph ball(Crys)
  
ȉ̓{pb`gpĒ܂B
@
@E󒆃Xs(Shylph)
@ESuper Metroid Map Save Fix(ɂ̒̐l )
@ERINKA SPEED MOD(pontarou)
@

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ȉQlTCg

@ESuper Metroid Documentation
@EMetroid Construction
@ECV
@EX[p[gChwiki
  EMET.H
@E}Ƃ̂Ƃ
@

___________________________________________________________________________________


Special Thanks

@@smibes1994
@@pontarou
@@Shylph
@@߂Ǝ
@@bbinber
    Gh

͒A肪Ƃ܂B

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m̕sEdlȂ

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f¥web襃[Ȃǂłm点B

[Fhiryumeto@yahoo.co.jp
HPFhttp://www.geocities.jp/hiryumeto/

by(hiryu)

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